Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Jasper Williamson easily defeat. |
1 |
20 |
Gain Enemy if Jasper Williamson don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
26 |
Join homeworld’s celebrity circles |
3 |
26 |
Gain a contact |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
30 |
Public opinion turns on Jasper Williamson. |
5 |
30 |
Failed to qualify for Enforcer (Rogue). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Jasper Williamson's Contacts or Allies betrays Jasper Williamson, ending Jasper Williamson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Citizen (Colonist). |
6 |
33 |
Jasper Williamson learn something Jasper Williamson should not have – a corporate secret, a political scandal – which Jasper Williamson can profit from illegally. |
6 |
33 |
Gain a criminal contact. |
6 |
36 |
Promoted to Citizen (Colonist) rank 1. |
7 |
36 |
Voluntarily left Colonist |
7 |
36 |
Returned to Drifter (Barbarian). |
7 |
40 |
Lost eye or limb. Owe 2,500 for medical bills. |
8 |
40 |
Became a Scholar (Scientist). |
8 |
41 |
Make a breakthrough in Jasper Williamson's field. |
8 |
44 |
Promoted to Scholar (Scientist) rank 1. |
9 |
44 |
Attempted to change assignments. |
9 |
44 |
Failed to qualify for Physician (Scholar). |
9 |
44 |
Continued as Scholar (Scientist). |
9 |
45 |
Advanced training in a specialist field. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |