Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Given a special assignment or duty in Jennings Duncan's unit. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Imperial trade restrictions force Jennings Duncan out of business. |
5 |
29 |
Became a Scout (Courier). |
5 |
33 |
Jennings Duncan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
35 |
Betrayed by a friend. One of Jennings Duncan's Contacts or Allies betrays Jennings Duncan, ending Jennings Duncan's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Failed to qualify for Merchant Academy. |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
39 |
Attacked by enemies that Jennings Duncan easily defeat. |
7 |
39 |
Gain Enemy if Jennings Duncan don't already have one. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
43 |
Jennings Duncan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
44 |
Spend time with an alien race. Gain a contact. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |