Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A series of bad deals and decisions force Jewel Crawford into bankruptcy. Jewel Crawford salvages what Jewel Crawford can. |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Jewel Crawford's Contacts or Allies betrays Jewel Crawford, ending Jewel Crawford's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Prisoner (Thug). |
6 |
39 |
Attmped but failed to save a guard or prison officer. |
6 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
39 |
Promoted to Prisoner (Thug) rank 1. |
6 |
39 |
Paroled from prison. |
7 |
39 |
Became a Scout (Courier). |
7 |
43 |
Jewel Crawford inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
43 |
Switched to Merchant (Free Trader). |
8 |
47 |
Embroiled in legal trouble. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 1. |