Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Jim Jenkins spend months in the dangerous criminal underworld. |
2 |
22 |
Voluntarily left Enforcer |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Find an Alien Artifact. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Jim Jenkins's Contacts or Allies betrays Jim Jenkins, ending Jim Jenkins's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scholar (Scientist). |
6 |
38 |
Assigned to work on a secret project for a patron or organisation. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
41 |
Caught cheating in some fashion, advancing Jim Jenkins's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
41 |
Gain an Enemy |
7 |
43 |
Promoted to Scholar (Scientist) rank 1. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Switched to Scholar (Physician) with previous rank. |
8 |
46 |
Win a prestigious prize for Jim Jenkins's work. |