Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Accused of a crime |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Prisoner (Inmate). |
2 |
26 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
26 |
Continued as Prisoner (Inmate). |
3 |
28 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
30 |
Continued as Prisoner (Inmate). |
4 |
33 |
Saved a guard or prison officer. Gain an Ally. |
5 |
34 |
Continued as Prisoner (Inmate). |
5 |
38 |
The warden takes an interest in Jimmie Connor's case. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Failed to qualify for Free Trader (Merchant). |
6 |
38 |
Returned to Drifter (Scavenger). |
6 |
40 |
Suffer from a life-threatening illness. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Jimmie Connor come into conflict with a splinter group Jimmie Connor's own religion which maintains Jimmie Connor's version is the wrong one. Gain 3 Rivals. |
8 |
43 |
Switched to Drifter (Barbarian). |
8 |
44 |
Attacked by enemies and injured. |
8 |
44 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Gain Enemy if Jimmie Connor don't already have one. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |