Retired Fighter Joesph Hicks  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 48 M 1 (-2) 4 (-1) 1 (-2) 4 (-1) 9 (1) 5 (-1)141495
Good listener, Assertive
 
Skills
Art (Creative) 0
Carouse 0
Deception 0
Diplomat 0
Drive 0
Electronics (Comms) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 1
Jack-of-All-Trades 1
Medic 1
Persuade 0
Profession (Worker/Religion) 1
Seafarer 0
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Scout Explorer 01
Drifter Scavenger 03
Believer Holy Warrior Fighter13
Agent Law Enforcement Corporal12
 
Name Type Affinity Enmity Power Influence Species
Augustus Roland Ally 1 0 1 0 Yilean (M/19)
Augustus Roland fell on hard times.
Adelbert Monaghan Contact 0 0 1 0 Solomani, Imperium (M/52)
Relationship redefined. Rival becomes a contact.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 20 Nearly killed. Owe 35,000 for medical bills.
2 20 Became a Scout (Explorer).
2 21 Joesph Hicks have no idea what happened to Joesph Hicks – they found Joesph Hicks's ship drifting on the fringes of friendly space.
3 21 Failed to qualify for Star Marine (Marine).
3 21 Became a Drifter (Scavenger).
3 23 Joesph Hicks do not know what happened to Joesph Hicks. There is a gap in Joesph Hicks's memory.
4 23 Became a Believer (Holy Warrior) with the new title Hopeful.
4 26 Opponents of Joesph Hicks's belief system ambush Joesph Hicks.
4 26 Severely injured. Owe 15,000 for medical bills.
5 26 Failed to qualify for Corporate (Citizen).
5 26 Submitted to the draft.
5 26 Became a Agent (Law Enforcement) with the new title Rookie.
5 27 Advanced training in a specialist field.
5 30 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 30 Continued as Agent (Law Enforcement).
6 31 Joesph Hicks's work ends up coming home with Joesph Hicks, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
7 31 Failed to qualify for Performer (Entertainer).
7 31 Returned to Drifter (Scavenger).
7 32 Attacked by enemies and injured.
7 32 Lost eye or limb. Owe 5,000 for medical bills.
7 32 Gain Enemy if Joesph Hicks don't already have one.
8 35 Continued as Drifter (Scavenger).
8 37 Attacked by enemies that Joesph Hicks easily defeat.
8 37 Gain Enemy if Joesph Hicks don't already have one.
8 39 Forced to muster out.
9 39 Returned to Believer (Holy Warrior).
9 40 Good fortune
10 43 Continued as Believer (Holy Warrior).
10 44 Joesph Hicks secretly provide religious rites for a dying leader or noble, although they do not share Joesph Hicks's faith. Gain an Ally in the family and a Rival who disagrees with Joesph Hicks's choice.
10 47 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 47 Aging Crisis. Owe 60,000 for medical bills.
11 47 Retired at age 47.
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