Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Spent the college years partying. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Entertainer (Performer). |
2 |
29 |
An investigation, tour, project or expedition goes wrong, stranding John Watton far from home. |
2 |
30 |
Promoted to Entertainer (Performer) rank 1. |
3 |
30 |
Continued as Entertainer (Performer). |
3 |
34 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
3 |
34 |
Promoted to Entertainer (Performer) rank 2. |
4 |
34 |
Continued as Entertainer (Performer). |
4 |
37 |
Gain a patron in the arts. Gain an Ally |
4 |
38 |
Promoted to Entertainer (Performer) rank 3. |
5 |
38 |
Continued as Entertainer (Performer). |
5 |
40 |
Refused to criticise a questionable political leader on John Watton's homeworld. |
5 |
42 |
Forced to muster out. |
6 |
42 |
Became a Drifter (Scavenger). |
6 |
44 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
44 |
Switched to Entertainer (Journalist). |
7 |
48 |
John Watton is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |