Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Spend several years jumping from world to world in Jonnie Hegan's scout ship. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
30 |
Failed to qualify for Surveyor (Scout). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Jonnie Hegan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Returned to Merchant (Merchant Marine). |
5 |
35 |
Imperial trade restrictions force Jonnie Hegan out of business. |
6 |
35 |
Failed to qualify for Performer (Entertainer). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Victim of a crime |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Given specialist training in vehicles. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |