Jorge McDonald  DECEASED  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 41 M 3 (-1) 4 (-1) 0 (-3) 9 (1) 8 (0) 8 (0)340988
Cooperative
 
Skills
Art (Creative) 0
Athletics 0
Broker 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (Power) 1
Flyer (Wing) 1
Gun Combat (Energy) 1
Language 0
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Science (Social Sciences) 0
Stealth 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Scholar Field Researcher 01
Scout Courier Scout24
Merchant Merchant Marine Senior Crewman11
Drifter Wanderer 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Aanni Biramku Enemy 0 1 2 2 Vilani, Imperium (F/37)
Laura Chavez Contact 0 1 0 5 Urunishani (F/39)
Ferdinand Grain Contact 3 1 1 3 Darmine (M/50)
Denver Gibb Enemy 0 4 5 0 Geonee (M/54)
Relationship soured.
Kelly Hegan Ally 4 0 3 3 Darmine (M/51)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 A sudden war destroys Jorge McDonald's trade routes and contacts, forcing Jorge McDonald to flee that region of space.
1 19 Gain rebels as Enemy
2 19 Became a Scholar (Field Researcher).
2 20 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
3 20 Became a Scout (Courier).
3 21 Jorge McDonald spend a great deal of time on the fringes of Charted Space.
3 21 Lost eye or limb. Owe 5,000 for medical bills.
3 24 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 24 Attempted to change assignments.
4 24 Failed to qualify for Explorer (Scout).
4 24 Continued as Scout (Courier).
4 26 Serve as the courier for an important message from the Imperium.
4 28 Forced to continue current assignment.
4 28 Promoted to Scout (Courier) rank 2.
5 28 Continued as Scout (Courier).
5 32 Spend several years jumping from world to world in Jorge McDonald's scout ship.
6 32 Continued as Scout (Courier).
6 35 Jorge McDonald's ship is damaged, and Jorge McDonald have to hitch-hike Jorge McDonald's way back across the stars to the nearest scout base.
6 35 Gain 2 Contacts. Gain 1 Enemies.
7 35 Entered Merchant Academy with the Shipboard curriculum.
7 39 A new romantic starts. Gain an Ally.
7 39 Graduated.
8 39 Switched to Merchant (Merchant Marine) with the new title Crewman.
8 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 40 Severely injured. Fully recovered. Owe 7,500 for medical bills.
9 40 Became a Drifter (Wanderer).
9 41 Suffer from a life-threatening illness.
10 41 Died at age 41
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