Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Josiah Mills's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Josiah Mills's job. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
28 |
Josiah Mills's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
30 |
Switched to Scout (Surveyor) with the new title Scout and previous rank. |
5 |
34 |
Psychologically damaged by Josiah Mills's time in the scouts. |
6 |
34 |
Returned to Merchant (Free Trader). |
6 |
35 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
35 |
Returned to Drifter (Scavenger). |
7 |
37 |
Suffer from a life-threatening illness. |
8 |
37 |
Failed to qualify for Free Trader (Merchant). |
8 |
37 |
Submitted to the draft. |
8 |
37 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
40 |
Vessel participates in a notable military engagement. |
8 |
41 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Continued as Navy (Engineer/Gunner). |
9 |
43 |
Vessel participates in a diplomatic mission. |
9 |
43 |
Gain a contact. |
9 |
45 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |