Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
21 |
A revolution, attack or other unusual event throws Judd Chambers's life into chaos, forcing Judd Chambers to leave the planet. |
3 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
23 |
Judd Chambers come into conflict with a splinter group Judd Chambers's own religion which maintains Judd Chambers's version is the wrong one. Gain 3 Rivals. |
4 |
23 |
Became a Entertainer (Artist). |
4 |
27 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
27 |
Returned to Believer (Holy Warrior). |
5 |
28 |
Opponents of Judd Chambers's belief system ambush Judd Chambers. |
5 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
28 |
Failed to qualify for Colonist (Citizen). |
6 |
28 |
Became a Drifter (Scavenger). |
6 |
30 |
Find valuable salvage. |
7 |
32 |
Voluntarily left Scavenger |
7 |
32 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
35 |
A notable academic consults with Judd Chambers about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
36 |
Continued as Believer (Mainstream Believer). |
8 |
37 |
A notable academic consults with Judd Chambers about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
40 |
Continued as Believer (Mainstream Believer). |
9 |
42 |
Judd Chambers refused an offer of inducements to betray Judd Chambers's faith. Gain 4 enemies. |
9 |
44 |
Forced to muster out. |
10 |
44 |
Switched to Drifter (Wanderer). |
10 |
45 |
Find an Alien Artifact. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired at age 48. |