Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Drifter (Scavenger). |
2 |
28 |
Suffer from a life-threatening illness. |
3 |
28 |
Failed to qualify for Broker (Merchant). |
3 |
28 |
Continued as Drifter (Scavenger). |
3 |
30 |
Encounter a Psionic institute. |
3 |
30 |
Tested for psionic powers |
3 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
32 |
Voluntarily left Scavenger |
4 |
32 |
Failed to qualify for Intelligence (Agent). |
4 |
32 |
Submitted to the draft. |
4 |
32 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
34 |
Advanced training in a specialist field |
4 |
36 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
5 |
36 |
Continued as Marine (Marine Support). |
5 |
40 |
Assigned to an assault on an enemy fortress. |
5 |
40 |
Injured |
6 |
40 |
Continued as Marine (Marine Support). |
6 |
44 |
Assigned to an assault on an enemy fortress. |
6 |
44 |
Forced to muster out. |
7 |
44 |
Failed to qualify for Artist (Entertainer). |
7 |
44 |
Switched to Drifter (Wanderer). |
7 |
45 |
Offered job by a patron. Now owe him a favor. |
7 |
48 |
Promoted to Drifter (Wanderer) rank 1. |