Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Kear Batapa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
24 |
Continued as Citizen (Colonist). |
3 |
25 |
Kear Batapa rise to a position of power in Kear Batapa's colony or corporation. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
32 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
35 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
35 |
Became a Merchant (Broker). |
6 |
39 |
Risk Kear Batapa's fortune on a possibility lucrative deal and win. |
7 |
39 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
47 |
Embroiled in legal trouble. |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |