Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
28 |
Vessel participates in a diplomatic mission. |
2 |
28 |
Gain a contact. |
2 |
29 |
Attempt at commissioned failed. |
3 |
29 |
Continued as Navy (Line/Crew). |
3 |
30 |
Keith Wigram foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
33 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
33 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
4 |
33 |
Continued as Navy (Line/Crew). |
4 |
37 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
37 |
Became a Drifter (Barbarian). |
5 |
38 |
Keith Wigram run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Failed to qualify for Broker (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Army (Cavalry) with the new title Private. |
6 |
42 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
43 |
Severely injured. Owe 3,750 for medical bills. |