Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Birth or Death involving a family member or close friend. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Ground Assault (Marine). |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
30 |
Attempted a risky adventure and was injured. |
2 |
30 |
Severely injured. Owe 15,000 for medical bills. |
3 |
31 |
Continued as Drifter (Scavenger). |
3 |
32 |
Khiipde Bika Minshuamsi run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
32 |
Became a Citizen (Corporate). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
36 |
Attempted a risky adventure and was wildly successful. |
6 |
37 |
Voluntarily left Wanderer |
6 |
37 |
Became a Rogue (Enforcer). |
6 |
40 |
A police detective or rival criminal forces Khiipde Bika Minshuamsi to flee and vows to hunt Khiipde Bika Minshuamsi down. Gain an Enemy. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Switched to Rogue (Thief) with previous rank. |
7 |
43 |
Gained a contact. |