Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
A revolution, attack or other unusual event throws Konzoeaergzi Gzorkoe's life into chaos, forcing Konzoeaergzi Gzorkoe to leave the planet. |
2 |
20 |
Failed to qualify for Line/Crew (Navy). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Drafted into Merchant Marine |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Given advanced training in a specialist field |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Good fortune |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
A sudden war destroys Konzoeaergzi Gzorkoe's trade routes and contacts, forcing Konzoeaergzi Gzorkoe to flee that region of space. |
7 |
42 |
Gain rebels as Enemy |
8 |
42 |
Failed to qualify for Physician (Scholar). |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
46 |
Attacked by enemies that Konzoeaergzi Gzorkoe easily defeat. |
8 |
46 |
Gain Enemy if Konzoeaergzi Gzorkoe don't already have one. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 3. |