Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Works is especially well received and popular, making Larkin Terry a minor celebrity |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Citizen (Corporate). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
32 |
Larkin Terry's business expands, Larkin Terry's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Voluntarily left Corporate |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Larkin Terry come into conflict with a splinter group Larkin Terry's own religion which maintains Larkin Terry's version is the wrong one. Gain 2 Rivals. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
36 |
A sudden war destroys Larkin Terry's trade routes and contacts, forcing Larkin Terry to flee that region of space. |
6 |
36 |
Gain rebels as Enemy |
7 |
36 |
Became a Drifter (Barbarian). |
7 |
40 |
Encounter a Psionic institute. |
7 |
40 |
Tested for psionic powers |
8 |
40 |
Became a Psion (Wild Talent). |
8 |
42 |
Spent time mastering mind and body. |
9 |
44 |
Continued as Psion (Wild Talent). |
9 |
45 |
Gain a contact outside of normal circles. |