Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Scout (Explorer). |
3 |
27 |
Spend several years jumping from world to world in Larkin Williamson's scout ship. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
28 |
Perform an exemplary service for the scouts. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Continued as Scout (Explorer). |
5 |
35 |
Larkin Williamson's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
38 |
Victim of a crime |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
43 |
Find valuable salvage. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Field Researcher (Scholar). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
46 |
Rewarded for a successful mission. |