Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
When dealing with an alien race, Larry Jack botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Scarred. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Larry Jack's scout ship is one of the first on the scene to rescue the survivors of a disaster but Larry Jack fail to help. Gain an Enemy. |
3 |
29 |
Larry Jack inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
30 |
Promoted to Scout (Surveyor) rank 2. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Larry Jack's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
34 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Larry Jack Larry Jack's job. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
40 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
42 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
7 |
42 |
Voluntarily left Intelligence |
7 |
42 |
Failed to qualify for Merchant Academy. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
45 |
Attacked by enemies that Larry Jack easily defeat. |
7 |
45 |
Gain Enemy if Larry Jack don't already have one. |