Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
A revolution, attack or other unusual event throws Laura Small's life into chaos, forcing Laura Small to leave the planet. |
2 |
21 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
22 |
Dropped out of the merchant academy. |
3 |
22 |
Voluntarily left Colonist |
3 |
22 |
Became a Scout (Explorer). |
3 |
24 |
Moved to a new world. |
3 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
26 |
Attempted to change assignments. |
4 |
26 |
Switched to Scout (Courier) with previous rank. |
4 |
27 |
Laura Small's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Became a Merchant (Broker). |
6 |
35 |
Embroiled in legal trouble. |
6 |
37 |
Promoted to Merchant (Broker) rank 1. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
41 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
41 |
Promoted to Merchant (Broker) rank 2. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
44 |
A good deal ensures Laura Small is living the high life for a few years. |