Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
1 |
22 |
A mission goes horribly wrong. Lawrence Watson and several others are captured and mistreated by the enemy. Gain gaoler as Enemy. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Lawrence Watson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Lawrence Watson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Forced to continue current assignment |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Lawrence Watson join a gambling circle on board. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scholar (Scientist). |
5 |
35 |
A disaster leaves several injured, and others blame Lawrence Watson, forcing Lawrence Watson to leave Lawrence Watson's career. Gain a Rival. |
5 |
35 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
35 |
Failed to qualify for Partisan (Shaper Priest). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
7 |
39 |
Returned to Soulhunter (Soulhunter Support). |
7 |
40 |
Lawrence Watson is blamed for an accident which causes the death of several crew members. Guilt drives Lawrence Watson to exile. |
8 |
40 |
Became a Merchant (Free Trader). |
8 |
42 |
Embroiled in legal trouble. |
8 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
44 |
Continued as Merchant (Free Trader). |
9 |
46 |
A series of bad deals and decisions force Lawrence Watson into bankruptcy. Lawrence Watson salvages what Lawrence Watson can. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |