Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Lenard West run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
31 |
Became a Merchant (Merchant Marine). |
5 |
33 |
Imperial trade restrictions force Lenard West out of business. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
34 |
Lenard West is sent to a new community or parish to preach The Word among the poor. |
7 |
37 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
41 |
Voluntarily left Mainstream Believer |
8 |
41 |
Became a Scout (Explorer). |
8 |
45 |
Lenard West spend a great deal of time on the fringes of Charted Space. |
8 |
45 |
Gain a contact in an alien race. |
8 |
45 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |