Crewman Lennie Steen  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Zhodani, Imperium 48 M 10 (1) 4 (-1) 3 (-1) 6 (0) 5 (-1) 6 (0)3 (-1)A43656
Silent
 
Skills
Animals (Handling) 1
Astrogation 0
Clairvoyance 0
Deception 1
Electronics (Computers) 1
Gun Combat 0
Mechanic 0
Melee (Unarmed) 0
Pilot 0
Recon 0
Streetwise 1
Survival 0
Teleportation 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 02
Drifter Barbarian 02
Drifter Wanderer 12
Merchant Merchant Marine Crewman01
 
EducationGraduated
School of Hard Knocks Failed
 
Term Age History
1 18 Entered the school of hard knocks.
1 19 Contacted by an underground psionic group.
1 22 Failed in the school of hard knocks.
2 22 Became a Scout (Courier).
2 24 Spend several years jumping from world to world in Lennie Steen's scout ship.
3 26 Continued as Scout (Courier).
3 27 Lennie Steen have no idea what happened to Lennie Steen – they found Lennie Steen's ship drifting on the fringes of friendly space.
3 27 Tested for psionic powers
4 27 Became a Drifter (Barbarian).
4 30 Suffer from a life-threatening illness.
5 31 Continued as Drifter (Barbarian).
5 32 Offered job by a patron. Now owe him a favor.
6 35 Failed to qualify for Star Marine (Marine).
6 35 Switched to Drifter (Wanderer).
6 39 Attacked by enemies that Lennie Steen easily defeat.
6 39 Gain Enemy if Lennie Steen don't already have one.
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Continued as Drifter (Wanderer).
7 41 Severely injured. Fully recovered. Owe 5,000 for medical bills.
8 41 Failed to qualify for Scientist (Scholar).
8 41 Submitted to the draft.
8 41 Became a Merchant (Merchant Marine) with the new title Crewman.
8 45 A good deal ensures Lennie Steen is living the high life for a few years.
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