Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Leon Brook join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Rogue (Thief). |
3 |
25 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
28 |
Promoted to Rogue (Thief) rank 1. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
32 |
A job goes wrong, forcing Leon Brook to flee off-planet. |
5 |
32 |
Failed to qualify for Corporate Agent (Agent). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
36 |
Make an unexpected connection outside Leon Brook's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
39 |
Make an unexpected connection outside Leon Brook's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
42 |
A sudden war destroys Leon Brook's trade routes and contacts, forcing Leon Brook to flee that region of space. |
8 |
42 |
Gain rebels as Enemy |
9 |
42 |
Switched to Drifter (Scavenger). |
9 |
45 |
Leon Brook run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |