Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Leopold Rule is living the high life for a few years. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Leopold Rule's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leopold Rule fail to help. Gain an Enemy. |
2 |
26 |
Leopold Rule have no idea what happened to Leopold Rule – they found Leopold Rule's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Became a Entertainer (Journalist). |
3 |
30 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
32 |
Spend time with an alien race. Gain a contact. |
4 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
37 |
Expose or are involved in a scandal of some sort. |
6 |
37 |
Became a Citizen (Colonist). |
6 |
41 |
Find an Alien Artifact. |
6 |
41 |
Promoted to Citizen (Colonist) rank 1. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
42 |
Leopold Rule is rewarded for Leopold Rule's diligence or cunning. |
7 |
45 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |