Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
A police detective or rival criminal forces Liam Mcarty to flee and vows to hunt Liam Mcarty down. Gain an Enemy. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Moved to a new world. |
3 |
28 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
28 |
Voluntarily left Holy Warrior |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
29 |
Failed to qualify for Colonist (Citizen). |
5 |
29 |
Became a Drifter (Wanderer). |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attempted a risky adventure and was wildly successful. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
41 |
Find valuable salvage. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |