Lillian Pabst  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 48 M 7 (0) 6 (0) 4 (-1) 5 (-1) 7 (0) 5 (-1)9 (1)764575
Vague, Flushed skin
 
Skills
Admin 0
Advocate 1
Animals 0
Art (Presentation) 0
Athletics (Dexterity) 0
Awareness 0
Broker 0
Clairvoyance 0
Diplomat 0
Electronics 0
Gambler 0
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Leadership 0
Medic 0
Pilot (Capital Ships) 1
Profession (Worker/Armourer) 1
Science (Life Sciences/Genetics) 1
Streetwise 1
Telekinesis 0
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Entertainer Performer 13
Merchant Merchant Marine Crewman03
Drifter Wanderer 11
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Charlie Williams Enemy 0 3 1 5 Pirian (M/25)
Charlie Williams gains in power.
Relationship altered.
Relationship redefined. Ally becomes an enemy.
Andrew Hutchinson Contact 0 1 1 4 Darmine (M/37)
Johnnie Weaver Enemy 0 3 5 1 Darmine (F/25)
 
Term Age History
1 18 Entered the school of hard knocks.
1 20 Contacted by an underground psionic group.
1 22 Failed in the school of hard knocks.
1 22 Tested for psionic powers
2 22 Became a Citizen (Corporate).
2 24 A revolution, attack or other unusual event throws Lillian Pabst's life into chaos, forcing Lillian Pabst to leave the planet.
3 24 Became a Entertainer (Performer).
3 28 Gain a patron in the arts. Gain an Ally
4 28 Continued as Entertainer (Performer).
4 31 Spend time with an alien race. Gain a contact.
4 32 Promoted to Entertainer (Performer) rank 1.
5 32 Continued as Entertainer (Performer).
5 33 An investigation, tour, project or expedition goes wrong, stranding Lillian Pabst far from home.
6 33 Failed to qualify for Thief (Rogue).
6 33 Submitted to the draft.
6 33 Became a Merchant (Merchant Marine) with the new title Crewman.
6 37 Make an unexpected connection outside Lillian Pabst's normal circles. Gain a Contact.
7 37 Continued as Merchant (Merchant Marine).
8 41 Continued as Merchant (Merchant Marine).
8 43 Lillian Pabst's ship or starport is destroyed by criminals. Gain them as an Enemy.
9 43 Became a Drifter (Wanderer).
9 46 Attempted a risky adventure and was wildly successful.
9 47 Promoted to Drifter (Wanderer) rank 1.
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