Senior Crewman Lillie Gray  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Tapazmal 48 M 8 (0) 2 (-2) 9 (1) 5 (-1) 5 (-1) 6 (0)2 (-2)829556
Merciful, Agreeable, Works well under pressure
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 1
Clairvoyance 0
Drive 0
Electronics (Sensors) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Gunner (Ortillery) 1
Heavy Weapons 0
Mechanic 1
Medic 0
Melee (Grapple) 1
Recon 1
Tactics (Military) 1
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Lance Corporal13
Navy Engineer/Gunner Crewman02
Merchant Merchant Marine Senior Crewman12
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Ella Soto Rival 2 1 2 0 Cassilldan (M/70)
Relationship becomes more moderate.
Mandy Xavier Contact 0 2 0 4 Yilean (F/10)
Relationship soured.
Geneva Henderson Ally 0 0 1 3 Tapazmal (F/78)
Geneva Henderson's influence is diminished.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Dropped out of the psionic community.
2 19 Became a Army (Cavalry) with the new title Private.
2 22 Advanced training in a specialist field
3 23 Continued as Army (Cavalry).
3 24 Commanding officer takes an interest in Lillie Gray's career.
3 27 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
4 27 Attempted to change assignments.
4 27 Failed to qualify for Infantry (Army).
4 27 Continued as Army (Cavalry).
4 30 Severely injured.
5 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 31 Encounter a Psionic institute.
6 34 Continued as Navy (Engineer/Gunner).
6 38 Lillie Gray is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
7 38 Failed to qualify for Scientist (Scholar).
7 38 Submitted to the draft.
7 38 Became a Merchant (Merchant Marine).
7 40 Make an unexpected connection outside Lillie Gray's normal circles. Gain a Contact.
7 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 42 Continued as Merchant (Merchant Marine).
8 46 Befriend a useful ally in one sphere. Gain an Ally.
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