Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Ludwig Cunningham spend months in the dangerous criminal underworld. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Agent (Intelligence). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Established a network of contacts. Gain 2 contacts. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Ludwig Cunningham's work ends up coming home with Ludwig Cunningham, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Retired. |
8 |
44 |
Gained a contact. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |