Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Widely recognized. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Rogue (Enforcer). |
2 |
22 |
A police detective or rival criminal forces Lum Candy to flee and vows to hunt Lum Candy down. Gain an Enemy. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
26 |
Political upheaval strikes Lum Candy's homeworld, and Lum Candy is caught up in the revolution. |
3 |
26 |
Promoted to Citizen (Colonist) rank 1. |
4 |
26 |
Continued as Citizen (Colonist). |
4 |
30 |
Lum Candy learn something Lum Candy should not have – a corporate secret, a political scandal – which Lum Candy can profit from illegally. |
4 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
30 |
Continued as Citizen (Colonist). |
5 |
32 |
Lum Candy befriend a superior in the corporation or the colony. |
5 |
34 |
Promoted to Citizen (Colonist) rank 3. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
40 |
Lum Candy is rewarded for Lum Candy's diligence or cunning. |
7 |
42 |
Promoted to Citizen (Colonist) rank 5. |
8 |
42 |
Continued as Citizen (Colonist). |
8 |
46 |
A revolution, attack or other unusual event throws Lum Candy's life into chaos, forcing Lum Candy to leave the planet. |