Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Moved to a new world. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Luther Soto spend a great deal of time on the fringes of Charted Space. |
2 |
23 |
Gain a contact in an alien race. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Luther Soto's scout ship is one of the first on the scene to rescue the survivors of a disaster but Luther Soto fail to help. Gain an Enemy. |
3 |
28 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
34 |
Luther Soto have no idea what happened to Luther Soto – they found Luther Soto's ship drifting on the fringes of friendly space. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
38 |
Luther Soto's business or ship thrives. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A sudden war destroys Luther Soto's trade routes and contacts, forcing Luther Soto to flee that region of space. |
6 |
39 |
Gain rebels as Enemy |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Embroiled in legal trouble. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |