Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Lynn Lynch do not know what happened to Lynn Lynch. There is a gap in Lynn Lynch's memory. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
26 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Citizen (Colonist) rank 1. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
32 |
Advanced training in a specialist field. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Make an unexpected connection outside Lynn Lynch's normal circles. Gain a Contact. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |