Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Margaret Hill's scout ship. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Amnesia. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Margaret Hill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Switched to Scout (Surveyor) with previous rank. |
4 |
31 |
Margaret Hill's ship is damaged, and Margaret Hill have to hitch-hike Margaret Hill's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 5 Contacts. Gain 1 Enemies. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
33 |
Find an Alien Artifact. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Survived a risky adventure but gained nothing. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
44 |
Victim of a crime |
8 |
45 |
Promoted to Noble (Dilettante) rank 1. |