Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
20 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Voluntarily left Enforcer |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Severely injured. Fully recovered. |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
27 |
Suffer from a life-threatening illness. |
5 |
27 |
Failed to qualify for Pirate (Rogue). |
5 |
27 |
Continued as Drifter (Wanderer). |
5 |
30 |
Mark Walters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Became a Merchant (Free Trader). |
6 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
32 |
Became a Entertainer (Artist). |
7 |
34 |
Win a prestigious prize. |
7 |
36 |
Promoted to Entertainer (Artist) rank 1. |
8 |
36 |
Continued as Entertainer (Artist). |
8 |
38 |
Expose or are involved in a scandal of some sort. |
9 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
41 |
Mark Walters refused an offer of inducements to betray Mark Walters's faith. Gain 6 enemies. |
10 |
42 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
Opponents of Mark Walters's belief system ambush Mark Walters. |
10 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Retired at age 46. |