Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies that Marshall Little easily defeat. |
1 |
19 |
Gain Enemy if Marshall Little don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Encounter a Psionic institute. |
4 |
34 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Became a Psion (Wild Talent). |
5 |
38 |
Spent time mastering mind and body. |
6 |
38 |
Continued as Psion (Wild Talent). |
6 |
42 |
Gain a contact outside of normal circles. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Citizen (Corporate). |
7 |
45 |
Marshall Little is rewarded for Marshall Little's diligence or cunning. |
7 |
46 |
Promoted to Citizen (Corporate) rank 1. |