Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
26 |
Unit is slaughtered in a disastrous battle, for which Mathew Young blame Mathew Young's commander. Gain commander as Enemy. |
3 |
26 |
Became a Scout (Courier). |
3 |
29 |
When dealing with an alien race, Mathew Young botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Psychologically damaged by Mathew Young's time in the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Perform an exemplary service for the scouts. |
5 |
34 |
Voluntarily left Courier |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
38 |
Continued as Scholar (Field Researcher). |
6 |
39 |
Assigned to work on a secret project for a patron or organisation. |
6 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scholar (Scientist) with previous rank. |
7 |
43 |
Caught cheating in some fashion, advancing Mathew Young's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
43 |
An expedition or voyage goes wrong, leaving Mathew Young stranded in the wilderness. |
7 |
43 |
Gain an Enemy |
7 |
46 |
Promoted to Scholar (Scientist) rank 3. |