Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Maxwell Jackson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Entered Merchant Academy with the Business curriculum. |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
25 |
Graduated. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
28 |
A good deal ensures Maxwell Jackson is living the high life for a few years. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
30 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
Risk Maxwell Jackson's fortune on a possibility lucrative deal and win. |
5 |
37 |
Promoted to Merchant (Broker) rank 2. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
38 |
Risk Maxwell Jackson's fortune on a possibility lucrative deal and win. |
6 |
41 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
41 |
Continued as Merchant (Broker). |
7 |
42 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
45 |
Promoted to Merchant (Broker) rank 4. |