Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Good fortune |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
27 |
Merrill McIntire is rewarded for Merrill McIntire's diligence or cunning. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Citizen (Corporate) rank 1. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
33 |
Merrill McIntire learn something Merrill McIntire should not have – a corporate secret, a political scandal – which Merrill McIntire can profit from illegally. |
4 |
33 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
36 |
Scarred. Owe 1,250 for medical bills. |
6 |
36 |
Failed to qualify for Intelligence (Agent). |
6 |
36 |
Switched to Drifter (Barbarian). |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Merrill McIntire do not know what happened to Merrill McIntire. There is a gap in Merrill McIntire's memory. |
8 |
42 |
Failed to qualify for Law Enforcement (Agent). |
8 |
42 |
Returned to Drifter (Scavenger). |
8 |
43 |
Attacked by enemies and injured. |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Gain Enemy if Merrill McIntire don't already have one. |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Drifter (Scavenger) rank 1. |