Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Courier). |
2 |
23 |
Meyer Lewis survey an alien world. |
3 |
23 |
Continued as Scout (Courier). |
3 |
24 |
A new romantic starts. Gain an Ally. |
4 |
27 |
Continued as Scout (Courier). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Continued as Scout (Courier). |
5 |
33 |
Spend several years jumping from world to world in Meyer Lewis's scout ship. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Courier). |
6 |
36 |
When dealing with an alien race, Meyer Lewis botch an opportunity to gather extra intelligence about them. |
6 |
36 |
Meyer Lewis's ship is damaged, and Meyer Lewis have to hitch-hike Meyer Lewis's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 3 Contacts. Gain 1 Enemies. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Continued as Scout (Courier). |
7 |
42 |
Psychologically damaged by Meyer Lewis's time in the scouts. |
8 |
42 |
Failed to qualify for Worker (Citizen). |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
44 |
Find valuable salvage. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |