Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. Gain an rival who is upset that Micheal Howard left the community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A series of bad deals and decisions force Micheal Howard into bankruptcy. Micheal Howard salvages what Micheal Howard can. |
4 |
28 |
Became a Psion (Adept). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
32 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
5 |
32 |
Continued as Psion (Adept). |
5 |
33 |
Moved to a new world. |
5 |
36 |
Promoted to Psion (Adept) rank 2. |
6 |
36 |
Continued as Psion (Adept). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Army Support (Army). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Scout (Surveyor). |
7 |
41 |
Micheal Howard have no idea what happened to Micheal Howard – they found Micheal Howard's ship drifting on the fringes of friendly space. |
7 |
44 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
44 |
Voluntarily left Surveyor |
8 |
44 |
Became a Citizen (Colonist). |
8 |
47 |
Micheal Howard's business expands, Micheal Howard's corporation grows, or the colony thrives. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Citizen (Colonist) rank 1. |