Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Mike Mar spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
24 |
Involved in a gambling ring. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Betrayed by a friend. One of Mike Mar's Contacts or Allies betrays Mike Mar, ending Mike Mar's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Scout (Explorer). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
33 |
Find Ancient Technology. |
6 |
33 |
Voluntarily left Wanderer |
6 |
33 |
Failed to qualify for Thief (Rogue). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
36 |
Mike Mar foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
37 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
6 |
37 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
7 |
37 |
Continued as Navy (Line/Crew). |
7 |
39 |
Birth or Death involving a family member or close friend. |
8 |
41 |
Continued as Navy (Line/Crew). |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |