Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Scarred. Fully recovered. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Good fortune |
3 |
30 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Became a Entertainer (Performer). |
5 |
33 |
Gain a patron in the arts. Gain an Ally |
5 |
36 |
Promoted to Entertainer (Performer) rank 1. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
40 |
Find Ancient Technology. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
44 |
One of Millard Desmond's pieces of art is stolen, and the investigation brings Millard Desmond into the criminal underworld. |
7 |
44 |
Promoted to Entertainer (Performer) rank 2. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
46 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |