Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Became a Merchant (Broker). |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
31 |
Given advanced training in a specialist field |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Make an unexpected connection outside Mitchell Taylor's normal circles. Gain a Contact. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
40 |
Promoted to Merchant (Broker) rank 2. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
41 |
Mitchell Taylor's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Mitchell Taylor accepted an offer of inducements to betray Mitchell Taylor's faith. Gain 370,000 in cash. |