Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Gained a contact. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Monroe Janson spend a great deal of time on the fringes of Charted Space. |
2 |
23 |
Gain a contact in an alien race. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
27 |
Monroe Janson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
34 |
Monroe Janson join a gambling circle on board. |
5 |
35 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
35 |
Continued as Navy (Flight). |
6 |
36 |
Monroe Janson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
36 |
Returned to Drifter (Wanderer). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
39 |
Gain Enemy if Monroe Janson don't already have one. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
41 |
Find valuable salvage. |
8 |
44 |
Forced to continue current assignment. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |