Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Infantry (Army). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Continued as Merchant (Merchant Marine). |
3 |
33 |
Morgan Cochran's business or ship thrives. |
3 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
34 |
Continued as Merchant (Merchant Marine). |
4 |
35 |
Imperial trade restrictions force Morgan Cochran out of business. |
5 |
35 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
39 |
A job goes wrong, forcing Morgan Cochran to flee off-planet. |
6 |
39 |
Became a Drifter (Wanderer). |
6 |
42 |
Find valuable salvage. |
7 |
43 |
Continued as Drifter (Wanderer). |
7 |
44 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
A notable academic consults with Morgan Cochran about a publication or documentary he is working on. Gain a Contact in academia. |