Mortimer Greerson  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 48 M 9 (1) 9 (1) 3 (-1) 2 (-2) 4 (-1) 9 (1)993249
Serious
 
Skills
Admin 0
Athletics 0
Deception 0
Drive 0
Investigate 0
Persuade 1
Pilot 0
Recon 0
Science (Social Sciences/Psychology) 1
Stealth 1
Steward 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Scholar Physician 02
Merchant Broker 02
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Lyle Jenkins Contact 3 0 3 0 Kedepu (M/17)
Urledla Contact 2 0 1 0 Vilani, Imperium (F/48)
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Became a Drifter (Wanderer).
1 21 Attacked by enemies that Mortimer Greerson easily defeat.
1 21 Gain Enemy if Mortimer Greerson don't already have one.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Mortimer Greerson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 26 Became a Scholar (Physician).
3 27 Win a prestigious prize for Mortimer Greerson's work.
4 30 Continued as Scholar (Physician).
4 33 Refuse to join a cheat in some fashion.
4 34 Forced to muster out.
5 34 Became a Merchant (Broker).
5 35 Make an unexpected connection outside Mortimer Greerson's normal circles. Gain a Contact.
6 38 Continued as Merchant (Broker).
6 41 Make an unexpected connection outside Mortimer Greerson's normal circles. Gain a Contact.
7 42 Voluntarily left Broker
7 42 Switched to Drifter (Scavenger).
7 45 Mortimer Greerson do not know what happened to Mortimer Greerson. There is a gap in Mortimer Greerson's memory.
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