Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
A police detective or rival criminal forces Moses Roberts to flee and vows to hunt Moses Roberts down. Gain an Enemy. |
2 |
22 |
Failed to qualify for Army Support (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
29 |
Spend several years jumping from world to world in Moses Roberts's scout ship. |
3 |
29 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Explorer (Scout). |
4 |
29 |
Continued as Scout (Surveyor). |
4 |
31 |
Perform an exemplary service for the scouts. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Journalist (Entertainer). |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
36 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Moses Roberts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Moses Roberts come into conflict with a splinter group Moses Roberts's own religion which maintains Moses Roberts's version is the wrong one. Gain 3 Rivals. |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
46 |
Attempted a risky adventure and was wildly successful. |