Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
A sudden war destroys Myron Head's trade routes and contacts, forcing Myron Head to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
32 |
Become deeply involved in politics on Myron Head's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
35 |
Continued as Noble (Administrator). |
6 |
36 |
Moved to a new world. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Agent (Intelligence). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
8 |
43 |
Continued as Agent (Intelligence). |
8 |
47 |
Advanced training in a specialist field. |
8 |
47 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |