Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Scout (Courier). |
2 |
30 |
Victim of a crime |
3 |
32 |
Continued as Scout (Courier). |
3 |
35 |
When dealing with an alien race, Nathan Peck botch an opportunity to gather extra intelligence about them. |
3 |
35 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
36 |
Continued as Scout (Courier). |
4 |
40 |
Nathan Peck survey an alien world. |
4 |
40 |
Forced to continue current assignment. |
4 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
40 |
Continued as Scout (Courier). |
5 |
41 |
Gained a contact. |
5 |
44 |
Forced to muster out. |
6 |
44 |
Failed to qualify for Corporate (Citizen). |
6 |
44 |
Became a Drifter (Scavenger). |
6 |
45 |
Offered job by a patron. Now owe him a favor. |