Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Amnesia. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Severely injured. Owe 5,000 for medical bills. |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Switched to Drifter (Wanderer). |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Neal Risewell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Physician (Scholar). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Given advanced training in a specialist field |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Neal Risewell's business or ship thrives. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
A series of bad deals and decisions force Neal Risewell into bankruptcy. Neal Risewell salvages what Neal Risewell can. |
9 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Opponents of Neal Risewell's belief system ambush Neal Risewell. |
9 |
46 |
Nearly killed. Owe 30,000 for medical bills. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |